You probably seen these around, but I thought I post them here as well just to keep the blog alive...
Showing posts with label Character Design. Show all posts
Showing posts with label Character Design. Show all posts
Friday, March 1, 2013
Tuesday, January 15, 2013
The Mantis - Speedsculpt (wip 02)
Finally had some time to work a bit on this speedsculpt I started ages ago, this is just a super rough test render, but I kind like the direction its heading... :)
I still kinda feel myself like a noob to this hard surface stuff compared to some of you guys, so I am absolutely open, if you have any suggestions or crits.
Tuesday, January 8, 2013
Alien Creature Design for Film Pitch
I have done this design for a feature film pitch for the great folks at SoapBox Films about 1.5 years ago. I would do it a bit differently now, but still like the general idea of the creature.
Monday, January 7, 2013
New project! :D
A Buddy of mine and I are on a small project together and I got the okay to post some of my work up here for crit and stuff :p take a look :p
Labels:
Armor Design,
Character Design,
Concept Art,
Concept Design,
Costume Design,
Digital Art,
Digital Painting,
Fantasy,
Game Art,
Illustration,
Jeremiah Lee,
Photoshop,
Scifi,
ZBrush
Friday, December 21, 2012
Tribal Leader - Character Design
You might have seen this one on FB, but here it comes anyway... post apocalyptic character design done for a magazine article.
Saturday, December 15, 2012
Creature and Character Stuffz
Yo-yo fellaz, I have done most of these ages ago, but they got green light in the past couple of months. The first three done as race / creature concepts for the world of Locus Origin, an upcoming space opera series and rpg. The indian zombie dude and the blue underwater guy were characters for film pitches and done the last one as a demo for my student...
Thursday, October 18, 2012
Wednesday, September 12, 2012
Concept sculpts and other concept stuffs
Hey folks, I thought I share some of the speedsculpts / ZB sketches I have done recently. The first three was about an hour each, the last one is a bit more detailed and done for an article in ImagineFx (coming out this month`s issue I think...).
Beside those I thought I post some of my older works, what just got green light from publishers.
Whats up with you fellaz? Any news? Any new awesomeness you can share with the great interwebs? <:-)
Beside those I thought I post some of my older works, what just got green light from publishers.
Whats up with you fellaz? Any news? Any new awesomeness you can share with the great interwebs? <:-)
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Locus Origin - The Market 2011-2012 © Locus Origin |
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Junk World 2012 © TORN / Franklin Gander |
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Eclipse Phase: Rimward - Locus Amoeba 2012 © Posthuman Studios |
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Star Wars: Edge of the Empire - T16 Star Wars and all associated elements are © 2012 Lucasfilm Ltd. & TM. All rights reserved. |
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Locus Origin: Merillian - Cover Art for the Book 2011-2012 © Locus Origin |
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Locus Origin - The Sheshen Race 2011-2012 © Locus Origin |
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Locus Origin - The Neroku Race 2011-2012 © Locus Origin |
Wednesday, June 6, 2012
Critter Speedsculpts
I thought I share some of my ZBrush speedies I have done in the past couple of weeks...
Friday, May 18, 2012
New Dune shiz wip and Rpg illo dump
Hey folks,
The first is The Reverend Mother scene from Dune - I am kinda stuck with this speedie, so would be great to get some crits.
The second is the finished version of the previous Dune piece - cheers for all the feedback dudes, especially Master Ben ;) ...
The rest is a pack of rpg illos, what got green light recently from the publishers - Warhammer 40k, ShadowRun and BattleTech stuff...
The first is The Reverend Mother scene from Dune - I am kinda stuck with this speedie, so would be great to get some crits.
The second is the finished version of the previous Dune piece - cheers for all the feedback dudes, especially Master Ben ;) ...
The rest is a pack of rpg illos, what got green light recently from the publishers - Warhammer 40k, ShadowRun and BattleTech stuff...
Labels:
40k,
BattleTech,
Character Design,
Concept Art,
Concept Design,
Digital Art,
Digital Painting,
Dune,
Environment Design,
Fremen,
Game Art,
Illustration,
Mark Molnar,
ShadowRun,
Speedpainting,
Warhammer
Friday, May 4, 2012
The Fly - Speedsculpting
Redesign of the classic creature - a bit more than an hour speedsculpt with some Photoshop tweaks...
Saturday, April 21, 2012
Studies and doodles
Hi everyone, nice to see everyone's work. Really inspiring stuff. Thought I do something cute to contrast the ugly stuff ha. The soldier is a study and a work in progress.
Oh and thanks for the invite Mark! I'll try to keep up with you guys. Also I'll start commenting on people's stuff soon.
Oh and thanks for the invite Mark! I'll try to keep up with you guys. Also I'll start commenting on people's stuff soon.
Friday, April 20, 2012
Thursday, April 19, 2012
The Bug Hunter - Final
I finally finished this one... The two creatures sculpted, posed, polypainted and lighted in ZBrush and then overpainted the whole scene in PS.
Saturday, April 14, 2012
RoboCop 2030
Its always weird to be the first one, but it has to start somehow, so here it comes...
This the final version of my Robocop design for one of Carlo`s assignments.
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